Archive for March, 2007

1870 Redux

Thursday, March 15th, 2007

I took a break from code writing last night and set up a solitaire game of Over There, HMS/GRD’s World War One simulation. As ever, I decided to muck with history and define an 1870 Redux scenario, wherein the Germans abandon the Schlieffen Plan for political reasons and instead try to defeat the French […]

TSEPAC Update

Wednesday, March 14th, 2007

I’m using Ruby on Rails to develop the Tewksbury SpedPAC web site and I have to reiterate that I love the Ruby language and the Rails framework. As a C/C++ guy who is used to typed languages an running various configuration scripts, having everything “just work” is impressive and a little scary.
I usually hate […]

Interruptions

Sunday, March 11th, 2007

Dice Server 4 got interrupted by some prior commitments. I’d been neglecting TSEPAC development and the time had come to finally put that project to rest. As a lot of the code from that project will serve as a springboard for Effluency 2.0, it will prove quite useful for my future plans.
Meanwhile, I’ve […]

Random Service

Sunday, March 4th, 2007

The three RandomSvce tables are now populated. I do want to rerun some statistical data on some of the seeds that are in the tables before I go live, but I’m happy so far. Trying to load binary data into a SQL blob was a bit of a bitch, because every Google search […]

Moving Forward

Saturday, March 3rd, 2007

I built 7 database tables last night and wrote a Ruby script to configure the number of random bits to read and associated error diffusion for a range of outcomes from 2-255. The database tables are:

RandomSvce_Seeds

RandomSvce_BitPools

RandomSvce_Statistics

DiceSvce_Dice

DiceSvce_Users

DiceSvce_RequestSpaces

DiceSvce_Logs

DiceSvce_Dice is the table that contains the number of bits to read and the error diffusion information. Tonight, I […]

I Come Not To Bury Dice Server 3.4

Thursday, March 1st, 2007

… but to praise it. Dice Server 3 had been running for about 8 or so years with nary a hiccup, until very recently. It was my first attempt at writing an on-line service and my first attempt at writing object-oriented Perl code and its longevity is a testament at the level of […]