PGN Viewer 1.0
I took a break from game engine coding to finish one of the many pet projects I had before accepting that new job. PGN Viewer is a chess game player which can read, analyze and playback a chess game based on its PGN data. Unlike most other PGN viewers, my viewer is not a Java applet. It is pure DHTML and Javascript and should work with all of the major browsers.
I was going to deploy it to my Effluency site tonight, but I developed the viewer locally on my MacBook Pro using the beginnings of Crucible, the homemade development environment I was building. Crucible relies on two folders: “public” and “private”, where “public” is the site root and contains the public scripts and other publicly accessible files and “private” contains the site’s libraries, private scripts and template code. My current WordPress installation is in one monolithic folder.
I made some adjustments to the basic folder structure by shoving all of the WordPress files and folders into a new “public” folder and making that folder the site’s root. We’ll see how it goes. If you can read this, I guess it worked.